"Zaxxon" is a pioneering 1982 arcade game developed by Sega, which was later ported to various home platforms including the Sega SG-1000 console. The game is notable for being one of the first to introduce isometric projection, which was groundbreaking in offering a three-dimensional perspective view. In "Zaxxon," players pilot a spacecraft through heavily fortified space fortresses. The objective is to dodge obstacles, evade enemy fire, and destroy fuel tanks, radar towers, and ultimately the fortress's main missile launcher. The game's distinct visual style and its requirement for players to manage both altitude and speed added a unique depth to its gameplay mechanics, setting it apart from other shooters of its era.
At the time of its release, "Zaxxon" set a new standard for video game graphics and complexity. The isometric viewpoint not only made the game visually appealing but also increased the challenge, as players had to adeptly navigate through narrow corridors and over walls that required precise altitude adjustments. The success of "Zaxxon" in arcades led to its adaptation for home gaming systems, including the SG-1000, which was Sega's first home video game console. The game was well-received by fans and critics alike and remains a beloved classic. Its impact on the gaming industry can still be seen today in various games that incorporate isometric views and complex flight dynamics.
Title
Title
Gameplay
Gameplay
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game