"Zaxxon," a classic arcade game developed by Sega in 1982, was adapted for the Atari 2600 as part of its rich array of arcade conversions. In this pioneering shooter, players pilot an aircraft in an isometric perspective — a novelty at the time, giving the illusion of three dimensions. The game challenges players to navigate through heavily defended space fortresses, dodging walls, blasting enemy turrets, and avoiding missiles and other obstacles. The flight path required careful management of altitude, which was uniquely displayed via a side-on altitude meter, making the gameplay experience particularly engaging and strategic.
The transition from arcade to the Atari 2600 version of "Zaxxon" involved significant reworking due to the less powerful hardware, resulting in some changes in graphics and features. Despite these changes, the core gameplay elements remained, offering Atari gamers a taste of the isometric challenge, albeit with simpler graphics. The game was notable not only for its perspective but also as it was one of the first instances of a video game featuring an isometric view. "Zaxxon" for the Atari 2600 is remembered for its attempt to push the limits of what was possible on the console at the time, keeping the essential challenge and thrill of its arcade parent alive.
Title
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game