"Viking Child," developed by Imagitec Design Inc. and released for the Atari Lynx in 1991, is an action-adventure platform game that dives into the lore-rich world of Norse mythology. In this engaging title, players take on the role of Brian, a young Viking hero whose quest is to rescue his parents from the clutches of the evil god Loki. Throughout the game, players navigate through various levels filled with monsters, puzzles, and challenges. Each level is designed with detailed graphics characteristic of the Lynx’s capabilities, showcasing a range of environments from lush forests to mysterious caves. The game incorporates a mix of combat, exploration, and puzzle-solving, with Brian gaining access to different weapons and magical powers as he progresses.
The gameplay in "Viking Child" is noted for its depth, given the platform’s limitations at the time. It includes aspects such as collecting items to boost health and mana, and using coins to purchase upgrades or information from shopkeepers scattered throughout the levels. Unique for its time, it also features an experience points system that allows Brian to improve his abilities as he defeats enemies and completes quests. Although not a major commercial success, "Viking Child" developed a cult following among Lynx enthusiasts due to its intricate gameplay mechanics and its stand-out position in the Lynx library as one of the more expansive adventures available on the handheld. Its continuation of the mythology-themed video game trend of the early 90s also helps it retain a special place in the retrospective appreciation of classic games.
Gameplay
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Players: Single Player
Has Coop:
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