"Vigilante 8: 2nd Offense" is a vehicular combat video game developed by Luxoflux and published by Activision for the Nintendo 64 (N64), as well as other platforms, in 1999. It serves as the sequel to the 1998 game "Vigilante 8." Set in the 1970s, "Vigilante 8: 2nd Offense" expands upon the fictional storyline where groups of vigilantes battle each other using armed vehicles, creating high-octane, explosive combat scenarios. Players choose from a variety of vehicles, each belonging to different factions with unique missions and storylines. The game was notable for its impressive graphics for the time, vast and destructible environments, and a funky 1970s-inspired soundtrack that perfectly complemented the era it depicted.
The game introduced several new features that were not present in its predecessor, including new weapons, the ability to hover, and a roster of new characters and vehicles. It also introduced an innovative feature where players could collect salvage points, which could be used to upgrade their vehicles with improved weapons and armor, enhancing the strategic depth of the game. The multiplayer mode, a major selling point, allowed up to four players to compete simultaneously in split-screen, adding to the chaotic and fun nature of the game. "Vigilante 8: 2nd Offense" received positive reviews for its engaging game mechanics and was a worthy successor, maintaining the cult following from the original game and solidifying its place in the pantheon of classic vehicular combat games.
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Players: Single Player
Has Coop:
Max Players Online:
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