Release Date: 1990
"Terra Cresta" is a vertical-scrolling shoot-'em-up video game originally developed by Nichibutsu (Nihon Bussan Co. Ltd.) for the arcade in 1985 and subsequently ported to the Nintendo Entertainment System (NES) in 1986. As a sequel to the 1980 game "Moon Cresta," "Terra Cresta" distinguishes itself with improved graphics and more complex gameplay. Players take control of a spaceship with the primary objective of defeating waves of enemy formations while navigating through various levels. The gameplay is noted for its feature of ship augmentation, where players can collect power-ups that attach additional modules to their main ship, thereby enhancing firepower and altering the ship's abilities.
The game stood out during its time for the innovative "formation system." This system allows players to assemble up to four detachable parts to their main vessel, each adding unique weapons and the ability to fire in multiple directions, a novelty in shoot-'em-ups of its era. Once fully assembled, players could unleash a powerful attack mode for a short period, adding a strategic layer to the high-paced shooting action. "Terra Cresta" was well-received for its challenging gameplay and engaging mechanics, leading to its presence in both arcade halls and home consoles. Its legacy continued with several sequels and the game is often remembered as a classic example of the evolution in the shoot-'em-up genre during the golden age of arcade games.
Title
Title
Gameplay
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game