Release Date: 1989
"Taboo: The Sixth Sense" is a unique video game released for the Nintendo Entertainment System (NES) in 1988, developed by Rare and published by Tradewest. Unlike traditional video games, "Taboo" does not involve levels, enemies, or direct player control over characters. Instead, it serves as a digital fortune-telling experience, where players input their name and birthdate to receive a Tarot card reading. The game randomly generates Tarot cards to answer a question posed by the player, providing a mystic interpretation based on the arrangement and types of cards drawn. This includes predictions about the player’s life, advice, and even daily lucky numbers, which could ostensibly be used for playing lotteries.
The game was one of the first of its kind to touch upon the theme of Tarot and esoteric fortune-telling in video games, which was quite unusual and ambitious at the time, targeting a more adult audience than most video games. "Taboo: The Sixth Sense" was notable for its detailed graphics, which portrayed the Tarot cards with intricate designs and gothic motifs, enhancing the mystical atmosphere of the game. Despite its innovative concept, it received mixed reviews, with some appreciating the novelty and adult-oriented content, while others criticized it for its lack of interactivity and entertainment value when compared to more conventional games. Nonetheless, it stands out as a curious artifact of video game history, demonstrating the early explorations of developers into genres beyond the action and adventure staples of the era.
Title
Title
Gameplay
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game