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Super Robot Spirits

Nintendo N64

Release Date: 1998

Fighting
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Description

"Super Robot Spirits" is a 3D fighting game released exclusively in Japan for the Nintendo 64 in 1998. Developed and published by Banpresto, the game is a spin-off from the popular "Super Robot Wars" series, known for its engaging tactical role-playing mechanics and inclusion of various mecha from different anime series. In contrast, "Super Robot Spirits" focuses entirely on one-on-one battles, featuring an array of original mechs and pilots rather than existing anime characters. The game's story follows a tournament format where players select a pilot and mech to combat against others, striving to unveil the narrative behind the pilot's participation in the tournament.

Gameplay in "Super Robot Spirits" involves standard fighting game mechanics, including light and heavy attacks along with special moves unique to each mech. What sets it apart is its emphasis on long-range combat, reflecting the ranged weapon capabilities typical of mechs. The game also incorporates a "Spirit System" where players can charge up a special meter to execute powerful "Spirit Attacks," adding a strategic layer to each duel. Despite its distinct mechanics and connection to the "Super Robot Wars" universe, the game struggled with a mixed reception due to its limited roster and clunky controls. However, it remains a unique title in the N64 library, particularly for fans of mecha and fighting games.

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  • GameBrainz ID:
    9d8aad68-019c-4b65-8b26-06c1224b0ce6
  • Date Added:
    2024-11-21 11:43:23
  • Last Updated:
    2024-12-07 18:02:54