Release Date: 1988
"Super Mario Bros. 2" is a platformer game released for the Nintendo Entertainment System (NES) in 1988 in North America. Unlike its predecessor, this game provides a unique gameplay experience that deviates from the original's "run-and-jump" mechanics known from the first Super Mario Bros. game. In Super Mario Bros. 2, players can choose between four characters: Mario, Luigi, Princess Toadstool (Peach), and Toad, each with unique abilities that affect the way they interact with the game world. For instance, Princess Toadstool can float for a short time, making her useful for crossing large gaps, while Luigi has an exceptionally high jump. The game’s objective is to navigate through different worlds, overcoming obstacles, defeating enemies, and tossing items or using vegetables pulled from the ground to defeat foes.
The history of "Super Mario Bros. 2" in the West is particularly significant as the game is actually a rebranded version of a Japanese game titled "Yume Kōjō: Doki Doki Panic". Nintendo, concerned that the original Japanese version of "Super Mario Bros. 2" (released in Japan in 1986) was too difficult and too similar to its predecessor for the American market, decided to adapt "Doki Doki Panic" into a game featuring Mario and his friends. This version of "Super Mario Bros. 2" was eventually released back in Japan under the title "Super Mario USA", distinguishing it from the original Japanese version. Its distinct approach to gameplay and character abilities has left a lasting impact on the Mario series, contributing to the diverse gameplay styles that would be incorporated in subsequent releases.
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Players: Single Player
Has Coop:
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