"Super Asteroids & Missile Command" is a notable video game developed for the Atari Lynx, combining two classic arcade games, "Asteroids" and "Missile Command," into one cartridge. Released in 1995 as one of the later titles for the Lynx, it was designed to provide a portable experience true to its arcade roots with significant graphical improvements optimized for the Lynx’s color screen. In "Super Asteroids," players maneuver a spaceship through a field of escalating asteroid threats and enemy spacecraft, aiming to survive by blasting rocks and adversaries into smaller, more manageable fragments. "Missile Command" tasks players with defending cities from an endless hail of ballistic missiles, deploying counter-missiles to intercept threats and protect their bases.
The gameplay in "Super Asteroids & Missile Command" has been enhanced from the original arcade versions, featuring power-ups, new levels, and a variety of additional enemy types to keep the player engaged. For instance, in "Super Asteroids," the spaceship can be upgraded with faster shooting speeds, more powerful weapons, and shields. Meanwhile, "Missile Command" includes multiple levels that introduce new challenges and environments, such as defending in daylight or nighttime scenarios, adding strategic depth to the game. This combination of updated graphics, fresh gameplay elements, and portable convenience made "Super Asteroids & Missile Command" appealing both to fans of the classics and a new generation of gamers, securing its place as a unique and cherished title in the Atari Lynx library.
Gameplay
Title
Players: Single Player
Has Coop:
Max Players Online:
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