Release Date: 1994
"Stunt Race FX," released in 1994 for the Super Nintendo Entertainment System (SNES), is a distinctive racing game known for utilizing the Super FX chip to create 3D polygon graphics, a novel feature for home consoles at the time. Developed by Nintendo EAD with assistance from Argonaut Software, the game breaks away from traditional 2D racing experiences by offering a variety of vehicles and tracks rendered in a 3D space. Players can choose from different car models, each with unique capabilities and handling, to compete in races across various environments. The game includes multiple modes such as Speed Trax, Stunt Trax, and Battle Trax, each offering a unique racing experience ranging from standard races to performing stunts and competing in combat-oriented challenges.
The utilization of the Super FX chip allowed "Stunt Race FX" to showcase advanced graphics and effects not typically seen in SNES games of that era. However, the ambitious graphics also led to a lower frame rate, which received mixed responses from players and critics. Despite this, the game stood out for its innovative use of technology and its playful, cartoon-like vehicle animations and expressions. "Stunt Race FX" also features a two-player split-screen mode, allowing for competitive racing and enhancing its replay value. Though not as widely remembered as some other racing titles from the same era, "Stunt Race FX" remains a notable example of early 3D gaming and a creative endeavor in the use of the SNES hardware capabilities.
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Gameplay
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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