Release Date: 1998
"Street Fighter Zero 2," known as "Street Fighter Alpha 2" in the West, is a celebrated fighting game developed and published by Capcom. Released for the Sega Saturn in 1996, this entry is a sequel to "Street Fighter Alpha: Warriors' Dreams" and is part of the sub-series that explores the backstory and narrative of the characters in the Street Fighter universe. Set in various locations around the world, the game features a roster of characters, some familiar and others new. Players choose their fighter and battle opponents in a tournament-style format, progressing through rounds until they reach and defeat the final boss. Each character has a unique set of moves, including regular attacks, special moves, and the powerful 'Super Combos,' which utilize a three-level gauge that fills during combat.
The game stands out for several technical and gameplay enhancements over its predecessor. "Street Fighter Zero 2" implemented several gameplay mechanics now standard in the series, including the ability to perform 'Custom Combos,' momentarily enhancing a character's speed and attack capabilities. Graphically, the game was notable for its bright and detailed sprites and backgrounds, capturing the essence of arcade visuals on the Sega Saturn platform. The game also included a dramatic battle mode and a survival mode, enhancing replay value. The fluid animation and responsive controls made it a favorite among fans of the genre, solidifying its legacy as one of the finest titles in the Street Fighter series and a significant contributor to the evolution of the fighting game genre.
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Players: Single Player
Has Coop:
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