Release Date: Unknown
"Solomon no Kagi – Oujo Rihita no Namida" (translates to Solomon's Key 2 – Tears of Princess Rihita), also known simply as "Solomon’s Key," is a puzzle platformer developed by Tecmo for the Sega Mark III console. The game invites players into a labyrinthine world of puzzles and platforms where they assume the role of Dana, a wizard bestowed with the power to create and destroy blocks. The core objective of the game is to navigate through each level by solving puzzles to retrieve keys and open the exit doors. The player must strategically manipulate blocks to overcome obstacles, avoid traps, and thwart enemies, all while managing limited resources and time constraints.
Released in Japan in 1986, "Solomon no Kagi" quickly became known for its challenging gameplay and innovative use of puzzle mechanics which were quite ahead of its time. Each level of the game is a unique puzzle that combines logic, strategy, and quick reflexes, making it a staple in the genre of intellectual platform games. The game was later ported to various other platforms, which helped in gaining a wider audience. The character Dana, and the unique block creation concept, became iconic elements in this early period of gaming. Despite its challenge, the game was celebrated for fostering critical thinking and problem-solving skills, marking it as an influential title in the puzzle-platforming genre.
Gameplay
Gameplay
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Title
Players: Single Player
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