Release Date: 1997
"Söldnerschild" is a unique blend of strategy and simulation, developed by Koei and released for the Sega Saturn in 1997 exclusively in Japan. In this game, players take on the role of a commander charged with raising and leading a mercenary army across a series of battles. Set in a fantasy realm replete with medieval elements and mystical forces, the gameplay is divided between managing your army's resources and deployment strategies, and the real-time tactical decision-making during combat. The narrative depth adds another layer of engagement, with players navigating political alliances and rivalries which influence the course of the game’s campaign.
The game stands out for its intricate system of troop management, where each unit can be individually customized and trained, impacting their performance on the battlefield. Players must consider a variety of factors, including morale, fatigue, and the specific abilities of different soldier types, from infantry and cavalry to arcane magic users. "Söldnerschild" also features a day-night cycle, affecting the visibility and strategies during the encounters. Although it never saw an international release, "Söldnerschild" has gained a cult following due to its strategic depth and complex management systems, marking it as a memorable, if somewhat obscure, entry in the genre of tactical simulation games on the Sega Saturn.
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Players: Single Player
Has Coop:
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