Release Date: 1998
"Sokkou Seitokai: Sonic Council" is a 2D fighting video game released exclusively in Japan for the Sega Saturn console in 1998. Developed by SIMS Co. and published by Banpresto, the game features a unique cast of characters, each representing a student council member from various high schools. Each character possesses distinct fighting abilities and special moves, reflecting their unique personalities and backstories. The gameplay follows the traditional fighting game format, with players engaging in one-on-one combat in an attempt to deplete their opponent’s health bar. The game also includes features such as combo attacks and special moves, adding depth and strategy to the battles.
Despite its limited release and niche appeal, "Sokkou Seitokai: Sonic Council" has garnered a cult following due to its quirky character design and solid fighting mechanics. The game's story mode adds a layer of narrative depth, portraying a series of challenges the characters face as they vie for supremacy within the school council. Unlike many other fighting games of its era, "Sokkou Seitokai" incorporates a lighthearted tone and humorous elements, making it stand out amidst more serious titles. The game is noted for its colorful graphics and responsive control system, which made it a memorable albeit lesser-known title in the Sega Saturn’s lineup.
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Players: Single Player
Has Coop:
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