Release Date: 1996
"Snatcher" is a cyberpunk-themed graphic adventure game developed by Hideo Kojima, first released by Konami for the PC-8801 and MSX2 computer platforms in Japan in 1988. It later gained wider recognition through its ports to various gaming consoles, including a notable enhanced release for the Sega Saturn in 1996, tailored specifically for the Japanese market. The game's narrative, heavily inspired by science fiction classics such as Blade Runner, Akira, and The Terminator, weaves a dense tale set in a futuristic dystopian world. Players assume the role of Gillian Seed, an amnesiac who works for an anti-robot task force known as JUNKER. His mission is to hunt down and "snatch" bio-roids—robots that kill their human counterparts and take their place in society—amidst a deepening mystery surrounding his past and the origins of these menacing machines.
Gameplay in "Snatcher" is predominantly text-based with static images, interspersed with segments of first-person shooter action. Players navigate through different scenarios mainly via menu-based choices, which include examining environments, questioning characters, and collecting items essential for progressing the story. The Sega Saturn version stood out by introducing enhanced graphics, a fuller musical score, and additional voice acting that brought its rich and compelling narrative to life, setting a high bar for the immersive storytelling quality in video games. Despite never being officially localized in English for the Saturn, the game has maintained a cult following and is praised for its deep storyline, atmospheric setting, and mature themes, marking it as a seminal work in the genre and a highlight in Kojima’s career.
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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