Release Date: 1996
"Shichuu Suimei Pitagraph" is a unique puzzle game developed by Santos and released exclusively in Japan for the Sega Saturn in 1996. The game is built around the concept of astrology and star signs, blending traditional puzzle-solving elements with a celestial twist. Players are tasked with manipulating and aligning tiles that represent various astrological symbols to clear them from the board and score points. The goal is to create specific patterns or combinations related to the zodiac signs, which adds a strategic layer uncommon in traditional puzzle games.
In terms of gameplay, "Shichuu Suimei Pitagraph" offers several modes, including a story mode, where players navigate through a series of levels each themed around a different astrological sign, and a versus mode, which pits players against each other or AI in a race to clear tiles and disrupt the opponent's board. The game's integration of astrology not only influences the puzzle mechanics but also features in the visual design and background elements, providing a thematic coherence that sets it apart from other titles in the genre. Despite its innovative approach and engaging gameplay, "Shichuu Suimei Pitagraph" remained relatively obscure due to its limited release and the niche appeal of its theme, making it a sought-after title for collectors and enthusiasts of classic Japanese video games.
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Players: Single Player
Has Coop:
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