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Shadowgate 64: Trials of the Four Towers

Nintendo N64

Release Date: 1999

Point-And-Click Adventure
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Description

"Shadowgate 64: Trials of the Four Towers" is a fantasy adventure game developed for the Nintendo 64 console, released in 1999. Set in the sprawling castle of Shadowgate, the game departs from the traditional point-and-click mechanics of its predecessor to offer a first-person perspective and real-time exploration. Players assume the role of Del Cottonwood, a halfling who finds himself imprisoned in the dark and mystic castle's dungeons. The narrative unfolds as Del navigates through the expansive castle, solving puzzles, interacting with various non-player characters, and uncovering an intricate plot involving an ancient prophecy. The game is renowned for its atmospheric settings and complex puzzles that challenge the player's problem-solving skills and logical thinking.

"Shadowgate 64: Trials of the Four Towers" was developed by Infinite Ventures and published by Kemco, aiming to attract fans of the original "Shadowgate" released on earlier platforms, such as the Macintosh and NES. Unlike the typical action-oriented games of its time, Shadowgate 64 emphasizes exploration, story, and puzzles, providing a slower-paced, more contemplative gaming experience. This was one of the first adventure games on the N64, offering an alternative to the console’s usual fare of platformers and racers. The game uses a simple interface to manage items and interactions, which helps maintain a focus on storytelling and atmosphere. Despite mixed reviews, particularly regarding its graphics and slow-paced gameplay, "Shadowgate 64" has garnered a cult following for its unique approach and nostalgic charm in the adventure genre.

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  • GameBrainz ID:
    9d8aad65-df1d-4353-b8e8-b762a532d5af
  • Date Added:
    2024-11-21 11:43:21
  • Last Updated:
    2024-12-07 17:57:33