"Sentinel" is a video game for the Atari 2600 / VCS console, released in 1982 by Atari, Inc. It is a space shooter game that uniquely blends strategy with fast-paced action, capturing the interest of many gamers upon its release. In "Sentinel," players take control of a spaceship tasked with defending a space station from a barrage of incoming asteroids and enemy craft. The gameplay involves maneuvering the ship across the screen to shoot enemies and avoid collision with asteroids. The graphics, though basic by modern standards, were notable for their time and provided a clear and engaging visual experience that complimented the intense gameplay.
The development of "Sentinel" was part of Atari’s efforts to expand their game library with innovative titles that could showcase the technical capabilities of the Atari 2600. It was designed to leverage the console's graphic capabilities and responsive controls, making it one of the more technically advanced games of the era. "Sentinel" stood out due to its engaging mechanics and the strategic depth required to progress through levels. The game's difficulty increases as the player advances, with more enemies and faster-moving asteroids posing a greater challenge. This progressive difficulty curve helped to ensure that "Sentinel" remained engaging for players of various skill levels, contributing to its long-standing popularity.
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Players: Single Player
Has Coop:
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