Release Date: 1997
"Sega Touring Car Championship" is an action-packed racing game developed by Sega AM3 and released for the Sega Saturn in 1997. The game simulates the high-speed, tightly-packed world of touring car racing, inspired by the real-life International Touring Car Championship (ITCC). Players have the option to race in various iconic touring cars like the Alfa Romeo 155 V6 TI, the Toyota Supra, and the AMG Mercedes C-Class, each meticulously rendered to mirror the specifications and styles of their real-world counterparts. The courses in the game are a mix of real and fictional tracks, designed to challenge the player’s racing prowess with tight corners, swift straights, and competitive AI opponents. Unique to its genre at the time, the game also features a real-time damage model and weather effects, adding layers of strategy and realism to the racing experience.
Upon its release, "Sega Touring Car Championship" utilized the Sega Saturn’s capabilities with its advanced graphics and sound, aiming to deliver a cutting-edge home racing experience. The game implements Sega’s Model 2 arcade technology, which was groundbreaking for rendering 3D environments and detailed car physics. While it was praised for its ambitious approach and technical advancements, the game faced criticism for its steep learning curve and challenging controls, which many players found difficult to master. Nevertheless, "Sega Touring Car Championship" remains a notable example of Sega's innovation in arcade-style racing games, representing a unique chapter in the history of the genre and the Sega Saturn's library. It captured the essence of professional touring car racing, providing fans and gamers with an immersive and challenging driving simulation.
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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