Release Date: 1997
"Ryuuteki Gosennen: Dragons of China" is a captivating turn-based strategy game developed by Sega, exclusively for the Sega Saturn console. Released in 1996, it is set in ancient China where players traverse through the era of the Three Kingdoms. The game stands out with its deep storyline and richly detailed graphics that immerse players in a historical battle for unification and power. Players select from one of several factions, each with its unique generals and troops, to command and expand their territory through diplomacy, warfare, and strategic alliances. The narrative is enhanced by various cutscenes that delve into personal tales of betrayal, honor, and ambition, making each playthrough unique and engaging.
The gameplay in "Ryuuteki Gosennen: Dragons of China" integrates traditional elements of strategy games with innovative features that were ahead of its time. It includes a complex weather system that affects troop movement and battle outcomes, and a real-time tactical combat interface that requires players to make quick decisions. The game also features an in-depth resource management system, where players must control food supplies, recruitment, and the economy, to support their military campaigns. Critics praised the game for its challenging AI and the importance it places on player choice, significantly impacting the storyline and game ending. While it did not reach mainstream popularity in Western markets due to limited international release, it remains a cult classic among Sega Saturn enthusiasts for its intricate gameplay and historical authenticity.
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Players: Single Player
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