"RPM Racing," short for "Radical Psycho Machine Racing," is a vehicular combat racing game that was released for the Super Nintendo Entertainment System (SNES) in 1991. Developed by Silicon & Synapse (which later became known as Blizzard Entertainment), RPM Racing is notable for being one of the earliest games produced by the company that would go on to create blockbuster franchises such as Warcraft, Diablo, and StarCraft. The game is considered a precursor to the more well-known "Rock n' Roll Racing," and it features isometric graphics that were quite advanced for the time. Players can choose from a variety of trucks and buggies, each customizable with different parts and attributes, to compete in races while battling opponents with various weapons.
Gameplay in RPM Racing involves racing circuits across different tracks, each with its own set of obstacles and hazards. The game incorporates elements of strategy and action, allowing players to improve their vehicles' performance by upgrading engines, tires, armor, and weapons using money won from races. RPM Racing supports up to two players in a split-screen mode, which was a significant feature at the time. The tracks include a range of environments, from desert landscapes to icy roads, adding to the game's challenge and appeal. Overall, RPM Racing stood out for its blend of racing and combat elements, setting a foundation for the development of similar genre-crossing titles by Silicon & Synapse and contributing to the early success and reputation of the studio.
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Players: Single Player
Has Coop:
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