"Quest 64," recognized as "Holy Magic Century" in Europe and "Eltale Monsters" in Japan, is a role-playing game developed by Imagineer and released for the Nintendo 64 in 1998. The game is notable as one of the earlier RPGs available for the N64, a console that lacked a vast library of RPG titles compared to its competitors. Set in a fantastical land, players control Brian, a young apprentice magician on a quest to recover the stolen mystical book, "Eletale's Book," which is essential for maintaining peace and harmony in the world. The journey takes Brian through various towns and dungeons, encountering numerous enemies and gradually unraveling an expansive narrative filled with adventure and magic.
Gameplay in "Quest 64" is a departure from traditional turn-based RPGs of the time, offering real-time combat that requires strategic movement and spell casting. Brian's magic skills are increased by collecting elemental spirits hidden throughout the game, promoting a significant exploration component. These elements can be mixed and matched to cast a variety of spells, adding a layer of strategy to battles. Critical reception of "Quest 64" was mixed, with praise for its attempt to fill the RPG void on the N64 and its 3D graphics, but it faced criticism for its simplistic plot and repetitive gameplay mechanics. Despite these critiques, "Quest 64" holds a nostalgic charm and remains a memorable endeavor into the role-playing genre on Nintendo’s platform.
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Players: Single Player
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