Release Date: 1992
"Prince of Persia" for the Super Nintendo Entertainment System (SNES) is an acclaimed platform game that was developed and published by Konami for the console in 1992. The game is an enhanced remake of the original "Prince of Persia" created by Jordan Mechner in 1989. Set in ancient Persia, players assume the role of an unnamed prince who must navigate through a series of dungeons and palace rooms to rescue the Sultan's daughter from the evil vizier, Jaffar. Within a strict time limit of 120 minutes, the player must guide the prince over obstacles, through traps, and fight guards, culminating in a final confrontation with Jaffar to save the princess and the kingdom.
The gameplay of "Prince of Persia" is noted for its fluid character animations and precise control mechanics, which were revolutionary at the time. The SNES version, specifically, introduced several enhancements over the original game, including improved graphics, additional levels not seen in previous versions, and a modified storyline that expanded the narrative depth of the game. A distinctive feature of the game is its realistic motion, achieved through a technique called rotoscoping, where animations were created by tracing over video footage of live actors performing the actions. This pioneering use of rotoscoping in video games helped set "Prince of Persia" apart from its contemporaries, making it a staple in the discussion of influential gaming classics.
Title
Title
Title
Gameplay
Gameplay
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game