Release Date: 1992
"On the Ball" (also known as "Cameltry" in Japan) is a unique puzzle game developed by Taito and released for the Super Nintendo Entertainment System (SNES) in 1992. The premise of the game revolves around maneuvering a ball through mazelike levels filled with various obstacles, traps, and time constraints. The twist in gameplay comes from its innovative control scheme: rather than directly controlling the ball, players rotate the entire maze clockwise or counterclockwise to guide the ball towards the goal. This physics-driven mechanism demands precision and quick thinking, making "On the Ball" a distinctive challenge among puzzle games of its era.
The game features multiple stages, each with increasing difficulty and complexity. The levels include timers, and players must reach the end before time runs out. The graphics are simple yet effective, with a clean, uncluttered look that emphasizes the gameplay mechanics over flashy visuals. "On the Ball" was praised for its originality and addictiveness but didn't gain significant commercial success, making it a hidden gem in the SNES library. It's remembered for its unique concept and serves as a memorable example of how game developers in the early 90s were experimenting with new types of gameplay experiences.
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Gameplay
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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