"NBA Hangtime" is a fast-paced, arcade-style basketball game that was released for the Nintendo 64 in 1997. Developed by Midway, the game is an official spin-off of the "NBA Jam" series, and it offers a similar high-flying, slam-dunk-centric experience but with enhanced graphics and gameplay features. In "NBA Hangtime," players can choose from real NBA teams and the roster from the 1996-1997 NBA season, employing outrageous dunks, swift passes, and special moves to outscore their opponents in 2-on-2 basketball matches. The game is designed for both single-player and multiplayer experiences, allowing up to four players to compete simultaneously in a frenetic and joyful arcade basketball setting.
One significant aspect of "NBA Hangtime" is its deep customization options which were quite advanced for its time. Players can create custom characters, modifying attributes such as height, weight, power, shooting, and speed, allowing for a personalized gameplay experience. The game also introduced "on fire" and "team fire" modes, concepts borrowed from "NBA Jam," where players gain enhanced abilities after consecutively successful baskets. These features, along with comedic commentary and a dynamic soundtrack, contribute to a spirited and engaging basketball game that stands out from more simulation-oriented titles. The title remains a nostalgic favorite, remembered for its over-the-top gameplay and its contribution to the arcade sports genre on the Nintendo 64 console.
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Gameplay
Gameplay
Players: Single Player
Has Coop:
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