"Missile Control" for the Atari 2600, developed and published by Video Gems in 1983, invites players into a high-stakes world of aerial defense strategy unlike the more familiar "Missile Command". In this unique take on the genre, players assume the role of a military commander tasked with defending a complex of cities and bases from an unrelenting barrage of enemy missiles. The gameplay distinguishes itself from similar titles by employing a direct control scheme over the anti-missile batteries rather than using a targeting reticle. Players must swiftly maneuver each of their ground-based missile launchers to align shots and intercept incoming threats in real time, adding a layer of direct control and urgency to the experience.
The significance of "Missile Control" lies not just in its gameplay but in its place within the Atari 2600's vast library. Released during a time when the video game market was incredibly competitive, "Missile Control" offered a twist on the missile defense theme that was quite popular in the early 80s. Although it did not achieve the legendary status of "Missile Command," its direct control system and fast-paced action provided players with a fresh challenge, distinguishing it from the more static and strategic gameplay of its contemporaries. This game portrays an interesting evolution in the way video games approached the concept of defense and strategy, reflecting broader shifts in game design philosophy during the early years of home gaming.
Title
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game