"Mischief Makers," developed by Treasure and released for the Nintendo 64 in 1997, is a distinctive 2D side-scrolling platformer known for its vibrant visuals and inventive gameplay. Players take on the role of Marina Liteyears, a robotic maid who embarks on a quest to rescue her kidnapped creator, Professor Theo, from the clutches of an evil empire. The game stands out for its unique control scheme centered around grabbing, shaking, and throwing objects and enemies, which is integral to solving puzzles and defeating bosses. Set across five different worlds, each consisting of several levels, "Mischief Makers" combines traditional platforming elements with puzzle-solving and a variety of vehicle-based stages, making for a diverse and engaging gameplay experience.
The game is particularly notable for its use of the Nintendo 64's capabilities to blend sprite-based characters with 3D backgrounds, creating a visually appealing and dynamic aesthetic. "Mischief Makers" was Treasure's first game developed for a Nintendo console, setting a precedent for the company's future projects in terms of originality and creativity. Despite its mixed critical reception at launch, primarily due to its unconventional play style and graphics, the game has since garnered a cult following and is often praised for its creativity and charm. Its famous lines like "Shake, shake!" and the endearing character of Marina herself have left lasting impressions on players, securing "Mischief Makers" a fond niche in the annals of video game history.
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Players: Single Player
Has Coop:
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