"Mines of Minos" is a video game developed by Commavid for the Atari 2600 console, and it was released in 1982. Set within the labyrinthine mines of a distant planet, players control a robot tasked with the mission to rescue stranded miners and defend against various creatures that inhabit the mines. The gameplay involves navigating through a series of interconnected rooms, each filled with hostile opponents, obstacles, and occasionally, a trapped miner. Players must successfully collect and escort these miners to a designated rescue chamber located in the upper region of the screen, all the while managing their limited supply of energy and avoiding or destroying enemies using the robot's laser weapon.
The game was notable for its time due to its dynamically generated maze layout, which changed with each new game, offering a unique experience in every session. "Mines of Minos" also featured an innovative mechanic where defeated enemies could be searched for bonus items, adding a layer of strategy to the arcade-style action. This feature, combined with the pressure of a ticking clock and the need to strategically manage rescues and energy levels, provided a significant challenge and depth to the gameplay. Despite its intriguing mechanics and the novelty of its maze-generation feature, "Mines of Minos" did not achieve significant commercial success, likely overshadowed by more prominent titles at the time. However, it remains a memorable example of early 1980s game design innovation on the Atari 2600 platform.
Title
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game