Release Date: 1993
"Metal Combat: Falcon's Revenge" is a mecha-themed light gun shooting game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System (SNES). Released in 1993 as a sequel to "Battle Clash," "Metal Combat" continued to refine the use of the Super Scope light gun accessory, providing an engaging and interactive shooting experience. Players assume the role of a gunner and navigate a series of intense battles against towering enemy mechs called Standing Tanks (STs). The gameplay is enriched with a detailed storyline, where players serve as the gunner for their pilot, Tornado, engaging in combat to overthrow the tyrannical ruler Anubis and his formidable ST forces.
The game was notable for its advanced graphics and animation for the time, utilizing the SNES's Mode 7 graphics capabilities to create a pseudo-3D effect on the battlefields. Each enemy mech featured specialized attack patterns and weaknesses, requiring players to learn and adapt their strategies in real-time. "Metal Combat: Falcon's Revenge" was distinguished by its precision in control, as players had to aim and shoot using the Super Scope, making the gameplay both challenging and rewarding. Despite its innovative use of technology and positive critical reception, the game did not achieve widespread popularity, largely due to the limited commercial success of the Super Scope itself. Nonetheless, it remains a cult favorite among retro gaming enthusiasts for its engaging mechanics and pioneering use of console-based light gun technology.
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Gameplay
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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