Release Date: 1990
"Magic Jewelry" is an unlicensed puzzle video game released for the Nintendo Entertainment System (NES), primarily reminiscent of the popular game "Columns," which was created by Sega. Developed and published by Hwang Shinwei in 1990, "Magic Jewelry" brings forward a simple yet engaging gameplay mechanic where players are required to align jewels of different colors in a vertical, horizontal, or diagonal row of three or more to score points and clear space on the board. As the game progresses, the dropping speed of the jewels increases, adding to the challenge. The game does not have an end, with the objective being to achieve the highest score possible before the screen fills up with jewels.
While "Magic Jewelry" was not officially licensed by Nintendo, it became relatively popular in certain regions, including Taiwan and among various clone console communities. The game's unofficial status did not prevent it from gaining a following, largely due to its addictive gameplay and straightforward mechanics that were easy for players to pick up and enjoy. The title is also noted for its colorful graphics and catchy background music, which were typical traits appreciated in puzzle games of that era. Despite lacking the sophisticated features and official branding of more mainstream titles, "Magic Jewelry" retained a charm that kept players engaged in trying to beat their own high scores or those of their friends.
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Gameplay
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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