Release Date: 1996
"Magic Carpet," developed by Bullfrog Productions and released for the Sega Saturn in 1996, is an innovative first-person shooter that blends action, strategy, and simulation elements. Set in a series of beautifully rendered 3D landscapes, the game places the player in the role of a wizard who pilots a flying carpet. The core objective is to collect mana by casting spells to defeat various monsters and rival wizards, then using that mana to cast more powerful spells and expand one's territory by building and defending castles. This mana can then be used to increase the player's magical abilities, allowing access to more powerful spells and resources. The game's unique combination of magic-based combat and real-time strategy, along with its groundbreaking use of terrain deformation and fully 3D environments, set it apart from other games of the era.
Upon its release, "Magic Carpet" was praised for its innovative gameplay and technical achievements, particularly its graphics and the complex AI of enemy wizards and creatures. The game featured a dynamic world where the player's actions could permanently modify the landscape, a groundbreaking feature at its time. Each of the game's 50 levels presented different challenges, demanding strategic thinking for resource management and control. Multiplayer options allowed players to engage in wizard duels, enhancing the replayability value of the game. Despite facing some competition from more mainstream titles at the time, "Magic Carpet" has since been recognized as a classic, influential in shaping the trajectory of both strategy and shooter genres.
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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