"Lode Runner" for the Atari Lynx is a strategic puzzle platformer originally developed by Douglas E. Smith in 1983 and later adapted for the Atari Lynx among other platforms. The game involves a stick-figure protagonist navigating a series of levels to collect gold while dodging pursuing guards. Players must carefully plan their movements and use the terrain to their advantage, strategically digging holes to trap guards and clear paths to the collected treasures. The Lynx version leverages the handheld’s capabilities to deliver sharp graphics and responsive controls, which enhances the classic gameplay experience that made Lode Runner a hit on earlier systems.
The fundamental appeal of Lode Runner lies in its blend of action and puzzle-solving elements with each level designed as a maze-like puzzle with platforms, ladders, and hand-to-hand bars. One of the game's innovative features at the time of its original release was the inclusion of a level editor, allowing players to create and share their own levels, significantly boosting replay value. Although this feature wasn't included in the Lynx version, the game still presented over 100 challenging levels that kept players engaged. Lode Runner's legacy is significant as it was one of the early games to successfully combine platform gameplay with puzzle-solving mechanics, setting a standard for many future games in similar genres.
Gameplay
Title
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game