Release Date: 1997
"Layer Section II," also known as "RayStorm" in other regions, is a vertical scrolling shooter video game developed by Taito for the Sega Saturn console. Released in 1997, it serves as the second installment in the Ray series, following the earlier "RayForce." The game plunges players into the cockpit of a futuristic fighter spacecraft, assigning them the mission of battling through various enemy forces to thwart the ambitions of a malevolent entity. With a distinctive gameplay mechanism of targeting both air and ground enemies, Layer Section II employs dual-layered attack strategies that leverage both primary and lock-on laser attacks, creating a dynamic play experience that requires strategic thinking and sharp reflexes.
The game is notable for its then-advanced graphics, which utilize 3D models and environments, although the gameplay remains on a 2D plane, reminiscent of traditional shoot 'em ups. Each level features rich, detailed settings and culminates in challenging boss battles that require players to learn patterns and exploit weaknesses. The graphics are highlighted by impressive lighting effects and smooth animations, enhancing the overall immersive effect of the game. Importantly, "Layer Section II" introduced several improvements over its predecessor, such as more refined gameplay mechanics and enhanced visuals that capitalized on the Sega Saturn’s hardware capabilities. With its engaging gameplay loop and aesthetic appeal, the game remains a memorable title for fans of the genre and retains a charm that distinguishes it in the library of classic shoot ‘em up games.
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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