Release Date: 1993
"Kick Off" for the Nintendo Super NES is a classic football (soccer) simulation game that was originally conceived and developed by Dino Dini in the late 1980s. Although "Kick Off" itself was originally launched for the Amiga and Atari ST, its popularity and success led to its adaptation and release on several other platforms, including the Super NES. The game is renowned for its fast-paced action and was considered revolutionary in the way it implemented ball control and physics, which was a departure from the more static, player-attached ball mechanics seen in earlier football games. Players experience a top-down view of the pitch, allowing for strategic gameplay that requires skillful control and tactical awareness.
The gameplay of "Kick Off" on the Super NES retained the essence of its predecessors, with the ball not sticking to the player's feet, requiring users to actually dribble and maintain control of the ball. The game offered multiple modes, including single matches, league play, and a full tournament mode that mimicked international competitions. "Kick Off’s" AI was quite advanced for its time, providing a challenging experience that could scale based on the player’s skill level. Its engaging gameplay, combined with the strategic depth and realistic soccer simulation, contributed to its lasting appeal among fans of the genre. Through its evolutionary approach to sports gaming, "Kick Off" set the standard for future soccer video games and remains a fondly remembered title among the library of sports games for the Super NES.
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Players: Single Player
Has Coop:
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