"Keystone Kapers" is an engaging action game developed by Activision for the Atari 2600/VCS. Released in 1983, the game was designed by Gary Kitchen, showcasing Activision's hallmark of creating fun and graphically appealing titles for the home console market. In Keystone Kapers, players assume the role of Officer Keystone Kelly, tasked with apprehending the notorious thief, Harry Hooligan, within a multi-level department store. The game's objective is to catch Harry before he escapes, navigating obstacles such as shopping carts, beach balls, and biplanes which Harry strategically deploys to hinder Kelly’s pursuit.
The gameplay takes place across several floors of the department store, connected by escalators and elevators which the player must use strategically to catch up to the fleet-footed thief. Every successful capture of Harry before the time runs out gains the player points and advances to a more challenging level with increased obstacles and faster pacing. "Keystone Kapers" received acclaim for its smooth and responsive controls and was praised for its entertaining, cartoonish aesthetics that vividly brought the silent film-era Keystone Cops to the digital age. The game was a commercial success, celebrated for its addictive gameplay and proving influential in the genre of chase-based action games on early video game consoles.
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Players: Single Player
Has Coop:
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