Release Date: 1991
"High Speed" is a pinball video game that was released for the Nintendo Entertainment System (NES) in 1991, based on an actual pinball machine designed by Steve Ritchie and manufactured by Williams Electronics in 1986. The game aims to replicate the fast-paced action and the excitement of its real-life counterpart, conveying the visceral thrill of pinball through its detailed digital simulation. In the game, players need to complete various objectives mimicking the original High Speed pinball machine, such as triggering traffic lights, evading police cars, and entering the freeway, all in attempt to achieve a "Getaway." The game is known for capturing the high-stress and fast-reflex intricacies of pinball, including the realistic physics that pinball enthusiasts appreciate.
The NES version of "High Speed" brought the experience of one of the most beloved 1980s pinball machines into the home, presenting features unique to the video game format such as simple NES controller interfaces and adapted game mechanics. Historical significance lies in its translation from a mechanical to a digital format, a task which preserved many elements of the original table, including sound effects and voice samples converted into the 8-bit format. This presented a new way for fans and new players alike to experience the charm and challenge of pinball at home. The title stands as a significant early example of arcade-to-console adaptations that sought to maintain the essence of the original experience while accommodating the limitations and strengths of home systems.
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Gameplay
Gameplay
Players: Single Player
Has Coop:
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