Release Date: 1998
"GT 24" is a captivating racing video game for the Sega Saturn, developed by Tantalus Interactive and published by Imagineer specifically for the Japanese market in 1995. The game offers an immersive racing experience with a focus on the thrill and precision of 24-hour endurance racing, a feature that sets it apart from other racing titles of its time. Players can select from various high-performance vehicles and race across several beautifully rendered tracks that change from day to night, testing not only speed but also endurance and strategic pit stops. The realistic physics engine and detailed graphics help simulate a true-to-life racing atmosphere, capturing the essence of this demanding motorsport.
Significant in its gameplay mechanics, "GT 24" introduced innovations such as dynamic lighting effects and weather changes that impact the race, elements not commonly seen in racing games of that era. This added a layer of complexity, requiring players to adapt their racing strategies based on visual cues and track conditions. The game supports up to two players in a split-screen mode, making it a social game that encouraged competition among friends. Despite being released exclusively in Japan and having limited exposure internationally, "GT 24" is remembered for its pioneering approach to the racing genre on the Sega Saturn, contributing to the evolution of racing games with its emphasis on endurance and environment realism.
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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