"Gex 64: Enter the Gecko" is a vibrant 3D platform video game released for the Nintendo 64 console in 1998. It serves as a sequel to the original Gex game released in 1995 for the 3DO, and re-released on the PlayStation and Sega Saturn. In this whimsical adventure, players assume the role of Gex, a sassy, television-obsessed gecko, on a mission to thwart the evil media mogul Rez who intends to take over the television networks and dominate the world. Gex's journey takes him through numerous thematic levels ingeniously fashioned as parodies of television genres, including cartoons, horror movies, and science fiction, each filled with unique enemies, challenges, and witty one-liners delivered by Gex himself.
The gameplay in "Gex 64: Enter the Gecko" incorporates a mix of exploration, combat, and puzzle-solving, featuring a dynamic camera system that was innovative for its time. Gex’s abilities include tail-bouncing on enemies, climbing on certain surfaces, and deploying different costumes granting unique powers—all essential to advancing through the game’s diverse TV-themed worlds. The game was particularly noted for its sharp, humorous dialogue peppered with pop culture references, enhancing the entertainment value and making it stand out amongst other platformers of its era. As an adaptation from more powerful platforms like the PlayStation to the Nintendo 64, "Gex 64" underwent several optimizations and featured differences, including modified levels and graphics tailored to leverage the console’s capabilities. This title remains a memorable example of the quirky, genre-blending experimentation prevalent in late 90s video gaming.
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Players: Single Player
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