Release Date: 1993
"First Samurai" is an engaging action-platformer game originally developed for the Amiga and Atari ST by the British development team at Vivid Image, and later ported to the Nintendo Super NES in 1992. The game is set in both ancient Japan and futuristic settings, weaving a unique narrative involving time travel, where the player assumes the role of the nameless First Samurai, seeking vengeance against the evil demon king that destroyed his village and murdered his master. As the samurai, players navigate through various levels that span from historical Japanese landscapes to dystopian future cities, battling a variety of enemies and overcoming obstacles using both melee combat and magical abilities.
The gameplay of "First Samurai" is noted for its complexity and integration of different game mechanics. Players can use the samurai’s sword for close combat and collect magical items that allow for spells like summoning fireballs or teleportation. The game is distinguished by its use of a permanent ability-enhancement system – as the samurai defeats enemies and collects items, his skills and abilities grow, which are necessary for progression as the levels increase in difficulty. Another notable feature is the absence of a traditional "lives" system; instead, the samurai leaves a magical sword at the point where he dies and reincarnates at the beginning of the level, needing to retrieve the sword to regain his full powers. These innovative elements, along with its atmospheric graphics and sound suitable for the capabilities of the Super NES, made "First Samurai" both a critical and commercial success during its time.
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Players: Single Player
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