"Fighting Force 64" is a video game for the Nintendo 64 console, initially released in 1999. It is a port of the original "Fighting Force," developed by Core Design and published by Eidos Interactive for various platforms. The game is set in a 3D environment and can be classified within the beat 'em up genre, a style that gained prominence through classics like "Streets of Rage" and "Final Fight". Players choose from one of four characters, each with unique moves and abilities, to battle through a variety of levels that include city streets, high-tech facilities, and various other thematic settings. The goal is straightforward—fight against waves of enemies to prevent the malicious plans of the antagonist, Dr. Zeng.
The gameplay in "Fighting Force 64" involves a combination of punching, kicking, and the use of weapons, which can be picked up from the environment. These include everything from pistols and machine guns to everyday items like bottles and chairs. With options for single-player or cooperative multiplayer mode, players can tackle the game's challenges solo or with a friend. Notably, the game was originally conceived as a sequel to the acclaimed "Streets of Rage" series but became an independent project after failing to secure the rights from Sega. Despite its mixed critical reception, wherein aspects such as graphics and control responsiveness were criticized, "Fighting Force 64" holds a place in the library of N64 titles for its attempt to translate the beat 'em up experience onto a newer generation console, expanding the way for similar games in the future.
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Players: Single Player
Has Coop:
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