"Fighter Destiny 2," developed by Opus and released for the Nintendo 64 in 2000, is a fighting game that brings a distinctive approach to the genre. Unlike many traditional fighting games where players deplete an opponent's health bar, "Fighter Destiny 2" employs a point-based scoring system. Victory in a match is achieved by accumulating a certain number of points, which are awarded for executing various moves and techniques such as throws, knockdowns, and special moves. This system adds a strategic layer, requiring players to balance between performing high-scoring maneuvers and controlling the fighting space.
The game offers a diverse roster of characters, each with unique moves and abilities, fostering a rich variety of play styles. "Fighter Destiny 2" builds on its predecessor by enhancing graphics and animations, introducing new characters and arenas, and refining its gameplay mechanics. A notable feature is the "Skill" mode, where players can develop their chosen character by earning experience points and unlocking new moves. This title remains significant in the realm of fighting games for its innovative approach to scoring and character progression, setting it apart from its contemporaries on the Nintendo 64 platform.
Title
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game