Release Date: 1992
"Faceball 2000" is a unique first-person shooter video game developed for the Nintendo Super NES, among other platforms, that was released in 1991. Distinct in its genre, the game features smiley-face avatars in a 3D maze environment where players engage in combat by shooting "happy bullets" to eliminate other players or computer-controlled characters. The game primarily focuses on multiplayer gameplay, supporting up to four players at a time, which was notably advanced for its era. The objective in each level is straightforward yet challenging: navigate through intricate mazes, confront adversaries, and survive until you are the last one standing, while also searching for exits to progress through the game's numerous stages.
"Faceball 2000's" design and gameplay mechanics were pioneering during the early '90s, introducing 3D graphics and first-person shooter elements on the Super NES platform, which was renowned more for platformers and RPGs at the time. Its development was led by Xanth Software F/X, known for pushing the boundaries of video game technology. The game also featured a "Cyberzone" mode, which allowed players to go up against computer-controlled opponents known as "Holograph adversaries," each with unique difficulty levels. Importantly, "Faceball 2000" on the Super NES utilized the system’s Mode 7 graphics capabilities to render its environments, which was novel for simulating 3D effects in various other titles of that era. The combination of innovative gameplay and technical experiments in "Faceball 2000" make it a noteworthy title in the history of first-person shooters and multiplayer games on console platforms.
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Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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