"F-Zero X" is a futuristic racing game developed and published by Nintendo for the Nintendo 64 console, first released in 1998. The game is a sequel to "F-Zero," originally launched for the Super Nintendo Entertainment System in 1990, and is the second installment in the F-Zero series. In "F-Zero X," players take control of high-speed hovercrafts in an intense, fast-paced racing environment set in a distant, technology-driven future. The game is known for its high frame rate and smooth gameplay, maintaining a consistent 60 frames per second, even with up to 30 racers on the track simultaneously. Players can choose from a variety of pilots and vehicles, each with distinct attributes, and race across multiple tracks that feature sharp turns, loops, and jumps.
One of the standout features of "F-Zero X" is its Death Race mode, where the objective is to eliminate all other racers on the track, adding a battle element to the traditional racing formula. Additionally, the game includes a random track generator called the "X Cup," which creates a new set of tracks each time it's played, providing unique challenges and replay value. The game was generally well-received for its adrenaline-pumping speed, challenging gameplay, and the strategic use of a "boost" feature that gives players a temporary speed increase at the cost of vehicle health. The soundtrack, characterized by heavy metal tunes, also received positive marks for complementing the game's intense racing atmosphere. "F-Zero X" is fondly remembered as one of the defining racing games of the N64 era, setting a high standard for future entries in the genre.
Title
Title
Title
Gameplay
Gameplay
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game