"Entombed" is an intriguing and mysterious maze game released for the Atari 2600 / VCS in 1982, developed by Western Technologies Inc. and published by U.S. Games. In the game, players navigate through an ever-scrolling maze that continuously generates from the bottom of the screen. The objective is to survive and progress through the underground labyrinths, which are filled with obstacles and enemies. Players can pick single or two-player cooperative modes, adding an element of teamwork in avoiding dead ends and managing the threats encountered in the maze. The game is known for its increasing difficulty levels and the need for quick decision making to navigate the continuously changing paths.
One notable aspect of the game's history is its use of an algorithm to generate the maze layouts. This has led to some intrigue within the game development community, specifically concerning a mysterious piece of code that even the original developers reportedly did not fully understand. Decades later, this enigmatic feature became a topic of curiosity among programmers and researchers, prompting deeper exploration into the mechanics of procedural content generation in early video games. Additionally, "Entombed" remains a topic of academic interest due to the complexity it was able to achieve, being an early example of algorithm-driven game design on very limited hardware. This combination of puzzling archaeology and algorithmic innovation marks "Entombed" as a classic reflecting the interplay between technology and creativity during the early 80s video game era.
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Players: Single Player
Has Coop:
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