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Dual Heroes

Nintendo N64

Release Date: 1997

Fighting
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Description

"Dual Heroes" is a fighting game developed by Hudson Soft, released for the Nintendo 64 console in 1997. Set in a futuristic version of Earth, the game blends traditional fighting elements with a unique battle mechanic where players take control of one of several mechanized characters each with their own special abilities and attributes. Combat takes place in 3D arenas, allowing for a range of movements and tactics not common in the genre at the time. The game's standout feature is the "G-Craft" system, wherein players can customize their fighters' abilities and stats, adding depth to the strategic component of fights.

Upon its release, "Dual Heroes" did not make a significant impact in the competitive scene dominated by more prominent titles like "Super Smash Bros" and "Tekken." However, it carved a niche for itself among fans of mech-style games and those interested in more experimental fighting game mechanics. The title was noted for its innovative approach to customizable gameplay as well as its use of the Rumble Pak accessory, which added physical feedback during battles. Despite mixed critical reception, particularly towards its graphics and AI difficulty, "Dual Heroes" remains an interesting footnote in the library of the Nintendo 64, reflecting the period's experimentation with 3D gaming technology and aesthetics within the fighting genre.

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Players: Single Player

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  • GameBrainz ID:
    9d8aad50-adc8-4ddd-91e5-b450202bdb49
  • Date Added:
    2024-11-21 11:43:07
  • Last Updated:
    2024-12-07 17:14:56