"Drol" is a whimsical, action platformer released for the Sega SG-1000 console around 1985, initially developed by Brøderbund for the Apple II in 1983 and later adapted for several other platforms. In "Drol," players take on the role of a robot parent searching through labyrinthine levels to rescue their lost children, who are whimsically portrayed as a boy, a girl, and a baby on a flying ostrich. Set in colorful, side-scrolling stages filled with monsters and traps, players must navigate through the obstacles, using a jetpack to hover over dangers and a laser gun to clear enemies. The game is known for its charming graphics and increasing difficulty as players progress through the levels, adding to its engaging gameplay.
The history of "Drol" is indicative of the early era of video game design, where games were often ported across various platforms. Although "Drol" was not as widely known as some other games of the era, it is remembered for its quirky premise and challenging gameplay. The game's unique title is derived from the word 'lizard' spelled backwards, hinting at some of the reptilian monsters the player encounters. Unique for its time, "Drol" also featured one of the early uses of vertical flight in platformers, which added a novel dimension to its gameplay dynamics and distinguished it from more traditional side-scrolling action games.
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Players: Single Player
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