"Donkey Kong" for the Atari 2600, released in 1981, is a home console adaptation of the groundbreaking arcade game by Nintendo. The game features the character Jumpman (later known as Mario) on a quest to rescue a damsel, Pauline, from the clutches of the giant ape, Donkey Kong. Players navigate Jumpman across a series of platforms and ladders, dodging barrels and other obstacles hurled by Donkey Kong who looms from the top of the screen. The Atari 2600 version includes some of the iconic scenes from the arcade, notably the barrel and conveyor belt levels, though with simplified graphics and gameplay to accommodate the 2600's hardware limitations.
The transition from arcade to the Atari 2600 involved significant changes due to the console's less powerful hardware. Notably, the arcade's 100m level (sometimes referred to as the "pie factory") was omitted. The game was developed by Coleco, under a licensing agreement with Nintendo, aiming to capitalize on the massive popularity of Donkey Kong in arcades. Despite its technical and graphical differences from the arcade original, "Donkey Kong" on the Atari 2600 was a commercial success and played a crucial role in popularizing the platform game genre in the early era of home video gaming. Its release marked one of the first major instances of a video game character crossing over from the arcade to home systems, setting a foundation for future adaptations and the rise of iconic characters in video gaming.
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