"Dishaster" is an Atari 2600 game developed by Zimag in 1983, under the original title "Dishaster: The Dishes are Done." In this unique and somewhat quirky game, players take on the role of a character who must save dishes from crashing to the floor. The gameplay revolves around balancing and catching plates that continuously spin out from a central point on the screen, corresponding to several stacks. The player uses the joystick to move back and forth across the screen, attempting to catch these plates before they fall and break. The challenge increases as the game progresses with the plates spinning faster and faster, making it increasingly difficult to keep them from shattering.
"Dishaster" is often remembered for its distinctive premise in an era dominated by space shooters and maze chase games. Despite the simple graphics and mechanics inherent to many Atari 2600 games, "Dishaster" managed to carve out a niche due to its unusual concept. However, the game was not a commercial success and has since become a curious footnote in the Atari 2600 library, often cited as one of the lesser-known titles for the console. The game's rarity and its unique gameplay premise make it a sought-after title for collectors of classic video game memorabilia today. It exemplifies the experimental nature of early video game development, where developers were trying a wide variety of themes and gameplay mechanics to captivate audiences.
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Players: Single Player
Has Coop:
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