Release Date: 1990
"Destiny of an Emperor" is a role-playing video game developed and published by Capcom for the Nintendo Entertainment System (NES) in 1989. The game is set in the historical period of the late Eastern Han Dynasty of ancient China, drawing its narrative framework from the famous historical novel "Romance of the Three Kingdoms" by Luo Guanzhong. Players delve into the tumultuous era as they follow the story of Liu Bei and his sworn brothers Guan Yu and Zhang Fei, embarking on a quest to unify the war-torn Chinese empire. The game blends traditional RPG elements like turn-based combat, leveling up, and managing a party with unique features related to its historical setting.
In "Destiny of an Emperor," gameplay revolves around managing an army consisting of different generals, each with their unique stats and abilities, reflecting the hierarchical military strategies from the era portrayed. Instead of typical RPG where individual weapons and items are managed, this game focuses on recruiting and deploying historical figures from the Three Kingdoms era as units in various battles across the expansive map of ancient China. Battles occur in a format that is more akin to strategic war simulations, where troops deplete as they fight, requiring players to think tactically about army placement and when to deploy reinforcements. The game stood out at the time for the ambitious scope of its narrative and its innovative integration of strategic elements, providing a blend of education in Chinese history and entertainment.
Title
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game