Release Date: 1989
"Desert Commander," released in North America in 1989 for the Nintendo Entertainment System (NES), is a strategic war game set during the events of World War II, specifically focusing on the North African campaigns. Developed by Kemco and known as "Senjou no Ookami" in Japan, the game distinguishes itself with a turn-based gameplay style that emphasizes strategic planning and tactical execution. Players can choose to command either the Allied forces led by General Montgomery or the Axis powers under General Rommel. The objective is to outmaneuver the opponent on a grid-based battlefield, capturing enemy strongholds and managing resources, including troops and equipment like tanks, artillery, and infantry units.
The gameplay of "Desert Commander" incorporates elements similar to classic board games like "Risk" or "Chess," where decision-making and position are key. Each unit type has specific strengths and weaknesses, requiring the player to consider terrain effects, movement limitations, and engagement outcomes when planning each move. The game supports up to two players, allowing for competitive gameplay with another person. One notable feature is its randomness in battle outcomes, influenced by various factors, which adds an element of unpredictability and replay value. Despite its relatively simple graphics by contemporary standards, "Desert Commander" is praised for its depth and strategic complexity, offering a robust war simulation experience to strategy enthusiasts.
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Players: Single Player
Has Coop:
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